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Playful methodology for teaching requirements engineering based on preconceptual schemes

Metodología lúdica para la enseñanza de la ingeniería de requisitos basada en esquemas preconceptuales


Metodología lúdica para la enseñanza de la ingeniería de requisitos basada en esquemas preconceptuales
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Playful methodology for teaching requirements engineering based on preconceptual schemes. (2021). Revista EIA, 18(35), 35001 pp. 1-15. https://doi.org/10.24050/reia.v18i35.1394

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Jovani Alberto Jimenez Builes
Héctor José Hernández-Reinoza
Camilo Villota-Ibarra

Jovani Alberto Jimenez Builes,

Licenciado en Docencia de Computadores, Magister en ingeniería de sistemas, Doctor en ingeniería - sistemas

Héctor José Hernández-Reinoza,

Ingeniero de Sistemas

Especialista en Ingeniería de Software

Camilo Villota-Ibarra,

Ingeniero de Sistemas

Magister en Ingeniería de Sistemas

Software requirements are an essential part of the software engineering process. Sometimes, such requirements specifications may be inconsistent, incomplete or simply incorrect and are not detected in time in the requirements engineering phase. These requirements are obtained from communication with users; because of the natural language in which this communication usually takes place, it sometimes could be incorrectly interpreted. This problem can be minimized with a better teaching of the requirements engineering process by using a different methodology. Traditional methodologies and class projects alone have proven not to be suitable for teaching the software process; that is why a playful methodology for teaching and learning the construction of software requirements based on Pre-conceptual Schemes is proposed here.


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